Log In to add custom notes to this or any other game. Let's start with the plot, shall we? @Axlroselm great point two superb shooters, here's hoping for the treasure greats radiant silvergun and ikaruga as well or any of caves back catalogue!! @Lroy You're thinking of Strikers 1945 Plus there. Go through the 360 degree siege! The biggest problem is that Zero Gunner 2 lacks longevity, even when you take the two-player mode, multiple difficulty levels and (offline) high score table into account. Sounds both neat, but not very intuitive to control. Zero Gunner 2's biggest weakness is its brevity; like so many games of this type, it doesn't take long to see all it has to offer once you become adept enough; if you get a clean run then you can finish all seven levels in well under 30 minutes. God knows what’s with that company these days but their games would be perfect on Switch. Zero Gunner was produced by Psikyo in 1997. I'm saddened like an unwanted kitten at Christmas. Lovely to hear your story and your personal connection with the game. It was released for the Dreamcast in Japan in 2001. They didn't even seem to spawn when shooting down red enemies. 1-2 players. They don't obfuscate the bullets.The ones that are clearly polygons are one that can be shot down, but even those are easy to see at pretty much any time. @Sakura7 Thanks for the news! I will wait and see. I hope this guy is wrong then: https://twitter.com/dwrkoa/status/953818566628818945. Zero Gunner 2 is a helicopter SHMUP arcade shooter with unique 360 rotational controls and three choppers to choose from. When I say attractive, I mean early Dreamcast attractive. Zero Gunner 2 is a top-down shooter. The top-down shooter to operate a attack helicopter. Then again, I was focussing mostly on gameplay and graphical issues as those stood out to me personally. , @Lroy Hehe, yeah things got messed up a bit there, didn't it? Does this revered Psikyo shmup still have the arcade thrills? But that’s where the variety of difficulties and helicopters kick in, allowing you to re-experience levels with completely different abilities and weapons. If you manage to get your hands on a copy, you will not be disappointed by the astounding Zero Gunner 2. It also helps to get the cord out of the line of sight as you can tuck it behind your TV cabinet and to the side instead of draping it over it. I knew that I liked shooters such as Mars Matrix and Ikaruga, so I figured I would also like this one. How long is the cable as I'd worry that would mean needing to sit far closer to the dock than would be ideal in terms of my living room set-up. in your most recently played activity log on Switch, lol! I didn’t play the original Zero Gunner 2 then, but I remember thinking that the controls for a lot of the Dreamcast's games seemed a little strange compared to the PlayStation I had at home. With that said, it's still an essential download for shooter fans and is creative enough to be recommended to those who have a passing interest in the genre but want something a little different. It's good to have a variety of games on my Switch that I can do quick playthroughs. Zero Gunner 2-’s gameplay is fast and furious. You can, if you so wish, drop it down for an easier ride or bump it up for a sadistic test of your reactions. Gameplay video of Zero Gunner 2 on Nintendo Switch (no commentary). The 2001 … That being said, I realise now that the game was right to do this. Superb! Guides. I decided to bite the invisible bullet and try ZG2, and I'm sad to say all the issues I've heard and others have reported here are true. Plus was on the NeoGeo MVS hardware. Haven’t tried the Switch version yet, probably will do so soon. I’m not sure about getting this at all, reading about the bugs puts me off, plus the fact it’s been re-written. They also did us the favor of not forcing a lame dual stick control scheme on us. Cable length sounds longer than I expected which is a relief. Offers in-app purchases. Explosions, effects, power up items, enemies, you name it. This game is a mess. Will look out for your impressions here buddy. I love ZG2, but I'm also concerned about the glitchiness that's been reported. At least, it should be possible to do so in principle. Zero Gunner 2 is the most modern one yet complete with 3D graphics and novel gameplay but does it hold up to the classics? I don't think this game is beyond saving at this point and I certainly have a ton of respect for the people that worked on this port.With such a tiny team and no original code to work with, having to do everything from scratch, this would be quite a task for anyone.But it does need quite a bit of work to get everything working like it should.Most of the big stuff is already in place, so with some serious polish, this could be a top arcade game on the system. Especially any shmups or danmaku made by Cave. Platform: SwitchDeveloper: ZerodivPublisher: ZerodivRelease Date: 25 January 2018Price: $7.99 / £6.99. ZERO GUNNER 2-Developed by CITY CONNECTION Zerodiv Published by CITY CONNECTION Peak — Current — Ranking history. I bought my physical copy of Stern about 2 weeks before the digital version went live.So I've been playing that a bunch. Wonder why those issues were not in review? With that being said, I'm not sure if I'm buying this one based on the port issues. Can you even have two copies of the same game installed? Keep up the good work! @meppi Ah I see, I'd forgotten Stern Pinball Arcade had a physical release. Still fun to play, but know what you're getting into if you do grab it.Weirdly, I don't really regret picking it up on Switch after all this, even though I'm disappointed that it isn't better. Feature: 30 Upcoming Nintendo Switch Games To Look Forwar... Best Of 2020: Perfect Dark Turns 20 - The Definitive Stor... Best Of 2020: How RoboCop's Epic Game Boy Theme Tune Live... Guide: Got Yourself A New Nintendo Switch? Hosted by 44 Bytes. No, I am not trolling. @Mr_Horizon I imagine this game is @Damo's thing, I'd trust his review. It's also possible to tinker with the number of lives you have per continue, the number of continues available before it's game over and your stock of special 'option' attacks. eBay value aside, Zero Gunner 2 was a pretty unique shooter on Dreamcast and that has naturally translated to the Switch version. I purchased it on Christmas Eve 2003 and it arrived a few weeks later. So to begin, unlike the other shmups Zerodiv have ported, Zero Gunner 2 is a full on multidirectional shooter where you can actually fly all over the screen, like you can with the other games, but by holding the Y button, a turn maker will be displayed and while you’re still holding Y, (or A) you can use the left analog stick to turn your ship round, so no matter where you are on the map, you can in … This is great if you can wheel your helicopter about fast enough, but if you’re busy struggling with the controls and the ‘unique’ movement system, then you’re doomed. This problem is made worse by the fact that those controls are integral to the way the game plays and the type of challenges the player faces. I keep checking the Eshop as the UK one says it releases on the 24th but other Eshop's say the 25th.Maybe it's just an error? And with online rankings. The Japanese version has been cited as the one played by folk encountering errors but I can only assume that these problems with the game - if they exist - will also be present in the European and other region releases? Pretty much swapping out the innards and printing quality labels for them.Even though they are very simple games, I'm so glad to have them both, yet I'd love to see them get an official release on Switch.My 20 year old self would have gone crazy at the thought of having these games on the go in perfect condition. Are those game impossible to emulate or something? All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. That game was actually on the Neo-Geo hardware correct? Complete info of ZERO GUNNER 2 on PC, release date, trailer, gameplay, critic and gamer review scores. With that said, it's still an essential download for shooter fans and is creative enough to be recommended to those who have a passing interest in the genre but want something a little different. Your main weapon … I'll be picking up Strikers tomorrow though, for sure. Play Queue. The basics of Zero Gunner 2 are thus: it is an arcade-to-Dreamcast shoot 'em up in which you take control of one of three combat helicopters and are thrust into a battle against an almost infinite number of enemy ground and air units. Video Game News, Community, Videos, & Reviews. Plays a little like Magical Drop. So, a mechanic that would have worked well on the Dreamcast’s chunky controller, such as esoteric tank controls used to fly a helicopter, struggle on the lovely little JoyCon. lolWell, I'll try to explain. English: Zero Gunner 2 is a 3D multidirectional shooter video game developed and published by Psikyo released in 2000 for Dreamcast in Japan. Zero Gunner 2: Reviewed 06.24.2005 Publisher PSiKYO Developer PSiKYO Format 1x GD Origin Import Available 09.06.2001 (Japan) Exclusive Yes Difficulty Adjustable Dimensions 3D View Overhead Genre Shooter Player(s) 1-2 Options Backup 7 Jump Pack VGA Box VMS/VMU Requires n/a Importable 99% Win in the bosses which are transforming to a train, a submarine, a stealth fighter and other enemies dreaming of world domination. Learn more. Also on the note of STRIKERS 1945 II. as well as Star Trek and Mustang.But again, you can't seem to grab these for the physical edition.So I bought those LE tables and then the system told me I needed to download the free Pinball Arcade game on the eshop....I did that and so I had 2 versions of the same game on my home screen.With possible future expansions of Stern Pinball Arcade as well as the regular Pinball Arcade coming to Switch in the coming months, I decided that I could just as well buy the other two packs to get everything digital since these are games that I love to always have with me no matter what game is in the card slot.So yeah. I hope Zerodiv can fix this, but I'm not sure they have the resources. Perceived value aside, this is a refreshingly unique take on the shmup genre which has some neat ideas but also builds on Psikyo's other good work – the amazing transforming bosses the company is famous for reach their pinnacle here. Will give benefit of doubt and hoping JPN got some bad version. On one hand, I've never played the original but on the other hand, I don't want some abomination of the original game. Notify me about new: Guides. @Lroy Yeah, sadly they are separate games as far as the system is concerned.I think this might have to do with the publisher as the games have a different splash screen when they boot up.The digital version has a Farsight one and is probable the same as the US one. Really hope we'll one day see actual home ports of all of these as they are brilliant. Jeez, I can only assume the reviewer has never played this on DC. What happened there? I will be downloading this like a Nervous twitch. Read reviews and ratings of Zero Gunner 2 from our experts, and see what our community says, too! Since finishing my play through I have gone back and tried several stages at harder difficulties, slowly working my way up to the 10th level which is nothing short of impossible. Your craft has a standard shot which can be powered-up by collecting 'P' items; these are dropped by red enemies and can be 'sucked' towards you ship by lifting your finger off the trigger briefly (an act which naturally means you're leaving yourself open to incoming attacks). And what a great-looking game this is, too. The basic concept for Zero Gunner 2 is simple: you are a special forces helicopter pilot who is given the choice of three different vehicles, each with unique weapons and abilities. Doug Bowser Explains Why A Number Of Mario Titles Are Only Available Until 31 March, Doug Bowser: No Updates on Bayonetta 3, Metroid Prime 4 or Breath of the Wild 2 Just Yet. The biggest problem is that Zero Gunner 2 lacks longevity, even when you take the two-player mode, multiple difficulty levels and (offline) high score table into account. I'd like to use the stick whilst sitting comfortably on the sofa rather than have to bring a chair into the middle of the room and hunch over (NES Mini style), lol! If they were as bad as that Twitter guy said they were then Damo would have noticed them. This is where the game really comes into its own. A highlight is a submarine that fires missiles at you initially but then turns into a four-armed monster which climbs up between two submerged tower blocks to continue the fight. To my disappointment it only got an arcade MVS release. Spectacular game. Apparently they have been honest that they had to remake Zero Gunner 2 from scratch. Kept their word! Believe it or not, but once upon a time, the only way we could get our gaming fix was by taking a trip to the local amusement arcade. And with online rankings. More. Noticed pre owned copies of the Dreamcast game going for £150 now. Cumulative review history. The biggest problem is that Zero Gunner 2 lacks longevity, even when you take the two-player mode, multiple difficulty levels and (offline) high score table into account. Zero Gunner 2-was kindly provided by Zerodiv for this review. @Mr_Horizon Issues or not, I think I'm likely to still go ahead and buy ZERO GUNNER 2 - (minus) and STRIKERS 1945 II to show support as I want more arcade games on Switch. Zero Gunner 2 is a 3D multidirectional shooter developed by Psikyo as a sequel to Zero Gunner, the original arcade game. As Sega’s last console it was an experimental platform calling many eccentric game developers. Complete info of ZERO GUNNER 2 on PC, release date, trailer, gameplay, critic and gamer review scores. 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Making the game even easier than it already was, and it's not a very tough shoot em up to begin with.Putting it on a higher difficulty remedies this a little, but that makes everything harder, not just bullet patterns... And lastly, enemies do die too quickly.This might be a little hard to notice on some since the difficulty scales depending on which level comes first like with many Psykio games, but it's very clear on others and makes those encounters fall flat.It's not like bosses lasted ages in the original version. Too bad as was strongly considering a download. When I was younger I used to go to an after-school gaming club, it took place in a little hall filled with retro gaming consoles, it was the first time I really got to grips with many classic Nintendo titles and it was also where I first encountered the Dreamcast. View Profile View Forum Posts View Articles 01-01-2004 08:24 AM 0 Comments. Zero Gunner 2 is a top-down shooter game that first appeared in arcades in 2001. Music is top notch in every game especially Dodonpachi. To its credit, Zerodiv has boosted the resolution and improved the textures so everything looks a lot sharper than it did before. At least that was my experience with the Dreamcast version years ago - the controls became second nature before too long. On one hand they are a respected and very prolific Japanese developer, and on the other hand a large proportion of the gaming scene does not know their work. So would that mean Hamster could still release a version of this game based off their MVS or AES release? Think it was £115 last time I checked and £150 at launch last year. That's one of the main problems here.Also even the bosses themselves can make bullets impossible to see due to certain effects if they are taking damage and such. This shooter has an … I think Damo was going by his memory of how the original used to play back in the day, and human memory and recollection is a strange beast and rather fluid. Looking forward to this one, but there are still some other potential schmups to bring to the Switch, ranging from Zaxxon to SNK's Viewpoint. A version of this game was developed and released in 2018 for the Nintendo Switch, by Zerodiv. There's some fantastic mechanical design on display and despite the passage of time, Zero Gunner 2 still looks great. I haven't played every Psikyo project ever released quite yet, and I probably never will, but that just means you could tell me Zero Gunner 2 for Nintendo Switch is the best title the company ever released and I would totally believe you. But due to this, making these brief encounters even shorter makes it stand out even moreso. Zero Gunner 2 for Nintendo Switch review Reviewed November 07, 2018 Jason Venter says: "Vertical shooting bliss." And somewhere out there lurking have to be Sega's incredible catalog of arcade titles from yesteryear. @meppi - Thanks a lot for your review and warning everybody this ZG 2 is not a faithful port. Zero Gunner 2 is a top-down shooter game that first appeared in arcades in 2001. But that isn't where it stops. Too bad as this game was a "strong maybe", not buying if its an inaccurate port. So this is not emulation of the original game but a port made from the ground up. Pat has a background in both pop culture and gaming, having studied creative writing with a focus on comic book script. Zero Gunner 2 – Reviews Dreamcast . The top-down shooter to operate a attack helicopter. However, the criticism of this remade version I've read in regards bugs and glitches is very discouraging. A bit later the E-chips started doing the same thing, even though I could hear my chopper picking them up, and seeing the gauge fill up as well. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. If you’re looking for a challenge and some beautiful boss design, then this is the game for you. @meppi Ah thanks man. Na szczęście czasy blokady regionalnej minęły i od dzisiaj jest dostępny za 827 jenów w eShopie. Once I overcame the tough-as-nails control system I have to say that I fell in love with Zero Gunner 2, its design, and its gameplay. They can use automatic normal shot, sub-shot and Drone Attack. His introduction to gaming was through a GameBoy Color, alongside his first and favourite game to this day, Pokémon Blue. And this is a great thing. So you'll die several times going for power ups while not realising there was a bullet hidden underneath a cluster of them. Just like "Spin Master", short but sweet. @Lroy It seem to be a universal game as it supports both Japanese and English, so our version will be identical to the Japanese one.I'm hoping that for some reason there was a day 1 patch or something and that person on Twitter somehow played the unpatched version, but that's probably a bit of a stretch.I'll be getting it anyway and see for myself how it holds up next to my Dreamcast version.Bit worried now though. Definitely buying this. I recently figured out that this was apparently ripped by Galbadia Hotel. Looks and sounds just as it should and still plays like an absolute dream. Damien has over a decade of professional writing experience under his belt, as well as a repulsively hairy belly. I'm curious as to your set-up when using it. It seems almost natural then, for a Dreamcast game to make the jump and be re-released on the Nintendo eShop, but this also presents a big problem. 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